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snagged from Boing Boing:

Most of the things in this post made me go "Enh." Here are the things I thought would be worth looking at again sometime (YMMV, of course):

Proximity is a very very simple yet interesting strategy game. I've played two games and I'm just starting to get a glimmer of useful tactics (although I did win both times, I suspect that this says more about the game AI than about my tactical brilliance; I played the first game on the lowest and the second on the middle difficulty level). In true geeky style, you can also alter certain simple things about the rules to see how they affect the game play, which is v. cool.

Machine Maker is reminiscent of sodaplay: fun with basic mechanical physics/engineering.

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May 2011

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