jrtom: (Default)
http://www.wired.com/gaming/virtualworlds/magazine/15-09/ff_halo?currentPage=all

Uses Halo as an example, but there are some interesting lessons--for organizations that have the time and resources required--for usability testing in other contexts, too.

Profile

jrtom: (Default)
jrtom

May 2011

S M T W T F S
1234567
891011121314
1516 1718192021
22232425262728
29 3031    

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated 10 July 2025 05:12
Powered by Dreamwidth Studios